On your left as you enter the room there is an unlit brazier that contains a bottle of alto wine and a basket that contains two iron ingots, a random potion of resist magic, a random potion of lasting potency and a random potion of extra magicka. As you pass through the door, you will hear Morokei's voice again and see a large chasm with a walkway passing across it below you and a draugr standing on it. There are also two skeletons in this area. The first terrace is devoid of anything of interest. Upon entering you are still following the stream, after a short distance there is a closed gate ahead. 1. r/skyrim. Behind these is a graveyard with three wisps patrolling it. The Dragonborn must continue to make their way through the lost city from here, occasionally seeing the ghosts of Savos Aren and his companions, as they work to complete the quest "The Staff of Magnus.". Entering this door will only give access to the final room. There are a couple of iron weapons among the skeletons and also a banded iron shield. You are at the top of a couple of flights of stairs. There are stairs to climb in order to reach the exit, climb to the top and the descend the stairs into the area behind the wall with a deathbell plant, hanging moss and a couple of unlocked chests. To the south you see stairs leading up, take this route to check out the bottom of the chasm you've been descending steadily. Jakmile se tedy dostanete k místnosti s Morokei, začne boj. Labyrinthian is a sprawling Nordic ruin in Hjaalmarch, containing the entrances to several indoor dungeon areas. A Skeletal Dragon rests just inside here, along with many skeletons. The first elemental door is the ice door, which is guarded by a Frost Spirit. The approach is made under two huge arches before coming to the first wall with a smaller arch through it. At the bottom at the start of a corridor is a leveled spectral draugr, there is also another leveled draugr and a spectral warhound around the corner out of sight. West of the lower area has several empty stone huts with different levels of snow drifts in them. This leads to a stairway with a barred wooden door at the top. The room above contains a leveled draugr unless you've already dealt with it. Among the rubble is an urn and two burial urns. Take the path down to the stream. Equilibrium: Make sure to get this Alteration spell book during the College of Winterhold questline, in Labyrinthian Chasm. There are two Namira's rot mushroom and a burial urn in the corner with the path continuing to the north. You are asked by Mirabelle to recover the Staff of Magnus, the only thing that can take down the barrier. To the west is a closed wooden door. To the north there are a few steps down to an unlocked iron door that leads further into the ruin. You will need to kill/damage these first in order to be able to harm Morokei. It is southeast of Morthal and north of Hamvir's Rest. The third terrace leads around to the right to a lookout point and a burial urn. Just out of sight is a second draugr which is standing in an alcove with a table holding a burial urn and gold sapphire ring. Beneath this is a strange ruined altar, where can be found a skeleton, the Wooden Mask, and a thug's missive. The doorway leads into a room with scattered bones and three barred windows on your right. Equilibrium: Make sure to get this Alteration spell book during the College of Winterhold questline, in Labyrinthian Chasm. Before this there is a path to the north that passes through a closed gate into a room with the start of a spiral staircase leading down, however it is blocked after a couple of feet with a White Cap fungus and nothing else. Take care here as this room has a total of five spellcaster traps. Many corners of the maze feature "shutters" which contain random loot, one containing a spell tome for Heal Other. Etched Tablet Go through the door activated by pressure pads and follow the hallway to a larger room. Log in to view your list of favourite games. At the end of the room there is a doorway into a circular room with another doorway to the south and altars to the west and north, these hold a random poison, a random filled soul gem, and a burial urn. If he is killed before everyone teleports back to Labyrinthian, the Dragonborn and the atronachs will be teleported out, but not the body of the dremora. At this point, you alert another leveled draugr to your presence, even when sneaking. You then appear inside the ruin in a large room with several dead skeletons laying about the room all facing towards the exit, they can be looted for bone meal or a few coins each. Support . Before becoming Arch-Mage, Savos Aren joined an expedition to Labyrinthian. The path crosses a wooden bridge to the east, which has a hanging moss growing from it, towards a door with flames covering it. At the end, opposite the stairs, is a ramp leading back up to where you previously descended. It can form the basis of a more tanked mage than people normally build, by putting more attribute points into health. You will need to backtrack to the chasm to continue onward. There is a nightshade plant at the top of the ramp. In the center there is a skeleton of a Breton, beside them is a note that explains what happened to him and the Wooden Mask that gives access to Bromjunaar Sanctuary. Media . It is also possible to raise the gate and shoot through the open entrance without entering. Situated in a mountain pass between Hjaalmarch and Whiterun Hold, Labyrinthian is the ruins of an ancient Nord city. The word wall that teaches you a word from the Slow Time dragon shout is in front of the throne and a leveled draugr is sitting in it. labyrinthian (Dragon Language: Brom-Jun-Aar: "North-King-Servant/Slave") is an ancient Nordic ruin located in the region of Hjaalmarch, in the province of Skyrim. Labyrinthian » Labyrinthian » Chasm Labyrinthian » Thoroughfare » Labyrinthian, Tribune Většinou vydáteli se jakoukoliv cestou dojdete správně. Continuing up the next flight there is a large urn beside the stairs. Southeast of Morthal To the north you see an iron door at the end. Es ist die Heimstatt vom einigen Draugrtodesfürsten. In Labyrinthian Thoroughfare, in the flowing water through a novice locked gate where one first encountered enemies in this area. Continue into the Labyrinthian Chasm. Quests Beyond the gate you can see several skeletons, some of which are magic users standing around a huge room. In addition, the dragon doesn't fit through the gate, so if you have entered, you can retreat back through it to take cover. Type When all eight masks are in place, the dragon's mouth opens, and a ninth mask is revealed: Konahrik. There are several hanging mosses growing in this room. There is also a random potion on the ground near an enchanted ancient Nord weapon and the Ancient Helmet of the Unburned. Along the path is the third of the frost trolls beside a building that contains an urn. At the bottom of the stairs there is a doorway that leads into a room. Your destination is a location known as the Labyrinthian (screen above), located in the mountains in the middle part of the map. Back to the Chasm room, after another turn, the passageway will fork, with a bridge in front of you and a side passage continuing deeper into the Chasm. The path turns to the west, then south and meets up with the broken walkway found the other route. Labyrinthian has a second exit named Labyrinthian, Tribune located to the southeast, but a bolted door early on prevents using this as another entrance. Near the exit of the Chasm a dead Argonian female lies next to treasure chest. Head to the right and down some stairs to the Labyrinthian Chasm. May Enemies See Her Majesty At the bottom there is a plinth with a copy of the spell tome Steadfast Ward, with an unlocked chest and a couple of barrels beside it. There are a couple of White Cap fungi along this tunnel. Two draugr are lying on a stone slab, which can be killed before they have a chance to rise and attack. Accompanying Savos and Atmah were their fellow mages Takes-In-Light, Hafnar Ice-Fist, Girduin, and Elvali Veren. Location Shalidor's writings are specifically mentioned as a hoped-for find by Savos, although they are not found in the passages. Travel to Labyrinthian ; Kill the Dragon Priest Morokei; Retrieve the Staff of Magnus; In Depth As the Containment quest comes to an end, you will be given the Torc of Labyrinthian, and the location of Labyrinthian will be marked on your map. [This moderator or administrator has been deleted at the request of a signature] User Info: pandemonium. Take a moment to read the etched tablet introducing visitors to the great city of 'Bromjunaar', then proceed into 'Labyrinthian Chasm', SAVE. The walkway also continues down from here. In this time and place, the Dragonborn can place each of the Dragon Priests' masks found throughout Skyrim on the altar. While going through the Labyrinthian Chasm, several elemental doors are found; ice and fire. This is where the first Frost Troll roams. The Labyrinthian, formerly known as Bromjunaar, was once the capital of Skyrim during the height of power for the Dragon Cult. Through the door that Estormo came through is a catacomb area with a burial urn on your left. Aus diesem Heiligtum entwickelte sich in der Folgezeit die Stadt Bromjunaar, welche alsbald zu einer der größten und bedeut… chevron_left. Through the door, you enter a cave-like area with a path leading down to a stream flowing north to south, and to the right there is a ledge leading up to a dead Argonian with an ancient Nord greatsword sticking out of them, an unlocked chest and small coin purse beside them. Be very careful as you can get blown off the walkway to drop to the bottom if they use a dragon shout. Continuing on as last time, this time killing off an ice wraith, at the end, the Sigil of Restoration is displayed. This is the only known location in Skyrim to contain two word walls. As you descend the first walkway there is a second draugr at the end of the walkway standing by a doorway leading to the south. Again there is a path on your right, following this it ends at a broken walkway with a path below you on the right and a doorway below you ahead. I don't believe I had issues with Labyrinthian before this quest. Labyrinthian is an ancient Nordic ruin in The Elder Scrolls V: Skyrim. Labyrinthion beinhaltet drei Hauptzonen: Shalidors Labyrinth, Vergessenes Valkygg und dem hauptsächlichen Labyrinthion-Komplex. How the hell do I get past the back door?! Mods; Games; Images; Videos; Users; search. Approaching from Whiterun Hold, the pass is to the northeast of Dustman's Cairn, northwest of Silent Moons Camp. Instead turn around and head up some stairs that lead to the top of the wall, you will find an unlocked chest with a highly leveled magicka poison next to it. Ahead is a well lit doorway, so follow the path up and around the corner. From the bottom of the first flight of stairs you can either climb stairs on the left to a raised area with three burial urns on, or continue along the main path. Against the west wall is a set of shelves which holds nothing but clutter and hiding behind a pillar an unlocked chest. The ruins are enclosed within a mountain pass in the Nordic Hold of Hjaalmarch. Zusätzlich ist dieser … There are four large urns and four burial urns around the room. At some point between 3E 389 and 3E 399, the Eternal Champion retrieved a piece of the Staff of Chaos from the Labyrinthian to defeat Imperial Battlemage Jagar Tharn. All levels of Labyrinthian are good sources of. There are a couple more skeletons to be looted in the room. The temple then grew to become the city of Bromjunaar, and it is theorized that the city may have been the capital of Skyrim during the height of the Dragon Cult's power and influence, though few historical records exist to verify this. There are three blisterwort fungi and three nightshade plants growing along it. [1] The name Labyrinthian eventually became synonymous with Bromjunaar and, after some time, the ruins were known as such. Looking through the windows you will see a large cavern with walls blocking part of it off with bars blocking an arch through and a walkway with several skeleton roaming. As soon as you enter and engage the skeletons, a skeletal dragon will rise from a mound in the middle of the room and join the fight. pandemonium 8 years ago #2. Beyond this to the northwest is a ruined tower with another frost troll inside. The dungeon contains three areas, but the one you want is called Tribune. Credits and distribution permission. Take your favorite fandoms with you and never miss a beat. ". Immediately on your right, behind some vegetation in shallow water are a total of four pieces of malachite ore. You may need to push them up out of the water in order to pick them up. This section contains bugs related to Labyrinthian (Skyrim). [1], During the Dragon War, the city went through drastic changes as the forces of the dragons mobilized to fight against the people of Tamriel who were rebelling against them. Continuing through the maze, there are skeevers along the way. The path turns again and enters a room patrolled by another leveled draugr. Enemies The northern wall overlook… On the table is a random filled soul gem, a copy of Immortal Blood, a copy of the spell tome Equilibrium and two bowls of bone meal. Here Lie the Hallowed Dead of Bromjunaar And objectives the end that has a Dwarven Spider in it this is a horned... Guide will show you how to get to the maze of the ruin, a spell tome for Heal.! Fighting this one will alert another that is on the ramp and possibly one that is in the room above. Forever These Walls Shall Stand Ceferistul_junior. It may use Unrelenting Force to knock the Dragonborn into this hole. Equipping the Wooden Mask will transport the Dragonborn back to a time when they will find a series of busts in the place of the strange altar. UESP:Skyrim Map. Under the water you will find either in a stone bowl or on the bottom two pieces of malachite ore and a piece of gold ore, as well as a skeleton reaching toward a gold diamond ring. Jerusalem, "immovable rock," Zechariah 12:3 From the top of the first flight of stairs you will see various levels around the ruins with stairs up and down. It can be accessed during the quest "The Staff of Magnus" during the College of Winterhold questline. As a result, the Labyrinthian is perhaps the largest Nordic ruin in Tamriel. Continuing straight, a Sigil of Alteration is on the wall at the very entrance. Through the doorway you will find stairs going down with another leveled draugr roaming at the bottom next to a lit brazier. This section contains bugs related to Labyrinthian (Skyrim). At the far western end is a burial urn. 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